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에뮬레이터 관련/FB Neo

FB Alpha 0.2.97.34 - 업데이트 및 추가

by DsNo 2014. 12. 2.
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다운로드 : 

fba_029734_DsNo.7z.001

다운로드 : 

fba_029734_DsNo.7z.002

다운로드 : 

fba_029734_DsNo.7z.003

다운로드 : 

fba_src_029734_Fixed.7z

( v0.2.97.34 의 수정된 소스 파일)

 



v0.2.97.34

  • Ported Musashi 3.32 from MAME 0.128 [barry]
  • Minor fixes to new Musashi port [dink]
  • Fixed TLCS90 core, calculate the timer period based on the clock [dink]
  • Fixed: the Z80 Vector should be reset to default on every reset Z80 Core [iq_132]
  • Fixed buzzing sounds in the DAC [iq_132]
  • Added multiple chip support to the YM3812 interface [barry]
  • Added driver for Alien Invader [iq_132]
  • Added driver for Knuckle Joe [iq_132]
  • Added driver for Mario Bros. [iq_132]
  • Added driver for Samurai Nihon-Ichi, VS Gong Fight, Mission 660, Go Go Mr. Yamaguchi, Nunchackun, and Lady Master of Kung Fu [iq_132]
  • Added driver for Capcom's Side-Arms, Turtle Ship, Dyger, Twin Falcons and Whizz [iq_132, dink]
  • Added driver for Space Invaders [iq_132]
  • Added driver for Tetris Pro. 2 [iq_132]
  • Added driver for XX Mission by UPL [iq_132]
  • Added Hammer Away to the Sega System 18 driver [barry, haze, Atro, _rm_ aka Ricardo Marques, 1up aka Daniel "casebres"]
  • Added clone of Darius to the Darius driver [barry, JacKc]
  • Added clone of Cobra Command (Japan, bootleg) to the Data East DEC8 driver [f205v, JacKc]
  • Added clone of Ninja Kid 2 - JT-104 to the Ninja Kid II driver [JacKc]
  • Added clone of Dragon World II (V100H, Hong Kong) to the PGM driver [iq_132, JacKc, rtw]
  • Added protection routines to Dragon World II (V100H, Hong Kong) in the PGM driver and marked as working [iq_132]
  • Added clone of Raiden II to the driver [rtw, Smitdogg, Kranser, Mucci, Dullaron, B2K24, The Dumping Union, JacKc]
  • Added clone of Dunk Shot to the Sega System 16B driver [JacKc, ShinobiZ & COY]
  • Added clones of Cadash to the Taito Asuka driver [ShouTime, JacKc]
  • Added clone of Teenage Mutant Hero Turtles to the Teenage Mutant Ninja Turtles driver [JacKc, caius]
  • Added clone of Battle Bakraid - Unlimited Version (China) (Tue Jun 8 1999) to the Topalan-2 driver [JacKc, Bill D, The Dumping Union]
  • Added clone of Vigilante to the Vigilate driver [iq_132, JacKc, system11]
  • Added clone of Xain'd Sleena to the driver[f205v, JacKc]
  • Added clone of Magic Bubble to the Yun Sung 16 driver [iq_132, JacKc, caius, The Dumping Union]
  • Added prototypes of Zombie Raid to the Zombie Raid driver [JacKc, iq_132]
  • WIP: Get sound working in Donkey Kong 3 - hook up the NES APU [iq_132]
  • Fixed sprite corruption in Alien Syndrome when playing with the keyboard and up+down or left+right is pressed at the same time [dink]
  • Fixed music playback speed in Arbalester [dink]
  • Fixed occasional loud weird buzzing noise (DAC) in Armed Formation [dink]
  • Fixed ymf278b sound in Asura Buster/Asura Blade [dink]
  • Fixed Battle Shark, Space Gun and Night Striker - hang on level 2+ [dink]
  • Black Tiger and F1 Dream: Lower SFX volume so the music can be heard better, add BurnYM2203SetPSGVolume macro to burn_ym2203.h [dink]
  • Fixed colors in Cuebrick [Alex Jackson]
  • Fixed Escape Kids Crashes during the boot sequence [dink]
  • Small music mixing improvement in ESP Ra.De [the shmup kings, dink]
  • Fixed choppiness in Gaiapolis on older pc's [dink]
  • Fixed Gradius 3 in 16-bit color modes [Gamez Fan, iq_132]
  • Fix misc. timing issues with Gradius 3 that appeared after the introduction of the new Musashi 68k core [barry, dink]
  • Fixed Drumroll fade-in in Gradius 3 [dink]
  • Fixed gun inputs in Konami's Lethal Enforcers, add a hack/gun-reload button [dink]
  • Fixed Layer alignment in Metamorphic Force, it improves the intro and first boss graphical effects [iq_132]
  • Fixed Moo Mesa and Xexex music out-of-key at 44100hz sample rate [dink]
  • Fixed the ear-piercing sounds in Nostradomus and Magical Cat Adventure [dink]
  • Fixed too much slowdown in Nostradamus, needs a little helping boost [dink]
  • Fixed Operation Thunderbolt: gunshot sfx can only be heard in the left speaker [dink]
  • Fixed music tempo/warped-record effect in Pang [dink]
  • Fix Psychic 5 default DIP settings [dink]
  • Fixed FB Alpha GFX Loading routine for Punch-Out!! and added correct color PROMs set for Super Punch-Out (Japan)!! [JacKc]
  • Fixed Sand Scorpion won't boot after Raiden II/DX [dink]
  • Fixed crash in Soko Nuke [dink]
  • Fixed graphical issues/corruption in Konami's Special Project Y (spy) [iq_132]
  • Fixed flickering status for players 2, 3 and 4 in Sunset Riders [dink]
  • Fixed Surprise Attack by Konami now runs at the right speed [dink]
  • Fixed music tempo/warped record effect in Trojan, Avengers, Section-Z, fix PCM/MSM5205 samples in Trojan [dink]
  • Fixed the sounds in Konami's Yie Ar Kung-Fu and Mikie - some SN76489A soundchip commands were getting skipped because the chip updates needed to be interlaced [dink]
  • Fixed Double Dragon II on Megadrive [dink]
  • Fixed Gargoyles and Ex-Mutants in Megadrive (TAS Callback with new Musashi) [barry]
  • Add Oh Mummy and Lego Batman to Megadrive, fix crash on Z80 <-> 68K communications [dink]
  • Fixed more Megadrive games where PAL auto-detection fails, if you already have settings saved for these games, then set dips to default in the dialog [JacKc]
  • Fixed crash in Samurai Showdown 5 and Garou with Alpha blend effects enabled [dink]
  • New feature: auto-hide crosshair after 4 seconds for lightgun games [dink]
  • Added 8x8 .blde support to Neo-Geo [iq_132]
  • Added Alpha Blending/Transparency support to PGM - supports Nebula/Kawaks-style blend (.bld) files [iq_132]
  • Misc. documentation updates to Neo-Geo driver [JacKc]
    • Identified and documented more sets (MVS and AES version) with different Cx and/or Px layout
    • Added redumped p1/p2 to fightfeva [DsNo]
    • s1 redump by DsNO has one byte diff at 0: 00 11 compared to MAME dump (probably a bitrot)
  • Updated the libpng library to v1.6.15 [barry]
  • Synced sets with MAME 0.156 [barry, JacKc]


** 추가된 사항

- 0.2.97.34 
에 맞는 한글 UI 언어팩 포함
- 아래 목록의 게임을 추가했습니다.

** CPS 1

  
 

Tenchi wo Kurau II - Sekiheki no Tatakai (CPS Changer 3P Ura Mode Hack, 921031 Japan)
   Tenchi wo Kurau II - Revenge of Mei Sisters (921031 Japan, Hack)


** NeoGeo

   The King of Fighters '94 (Korean, Boss Hack)
   The King of Fighters '95 (Korean, NeoGeo CD Hack)
   The King of Fighters '96 (Korean, Add Practice Mode)
   The King of Fighters '97 (Korean, PlayStation Hack)
   The King of Fighters '97 (System Bugs Fix)
   The King of Fighters '97 (Add Practice Mode)
   The King of Fighters '98 (Korean, NeoGeo CD Hack)
   The King of Fighters '99 - Millennium Battle (Fully Decrypted)
   The King of Fighters '99 - Millennium Battle (Korean, DreamCast Verson 1.2f)
   The King of Fighters 2000 (Fully Decrypted)
   The King of Fighters 2000 (Korean, PlayStation 2 Hack)
   The King of Fighters 2001 (Fully Decrypted)
   The King of Fighters 2001 (PlayStation 2 Hack)
   The King of Fighters 2002 (Fully Decrypted)
   The King of Fighters 2002 (Korean Font Fix, Nests, Boss Hack)
   The King of Fighters 2003 (Fully Decrypted)
   The King of Fighters 2003 (PlayStation 2 Hack)
   Rage of the Dragons (Fully Decrypted)
   Rage of the Dragons (Boss Hack)
   Matrimelee / Shin Gouketsuji Ichizoku Toukon (Fully Decrypted)
   Matrimelee / Shin Gouketsuji Ichizoku Toukon (Boss Hack)
   Metal Slug 5 (Fully Decrypted)
   SNK vs. Capcom - SVC Chaos (Fully Decrypted)
   SNK vs. Capcom - SVC Chaos (PlayStation 2 Hack)
   Samurai Shodown V / Samurai Spirits Zero (Fully Decrypted)
   Samurai Shodown V Special / Samurai Spirits Zero Special (Fully Decrypted)



이번 버전부터 실행 파일을 컴파일 별로 나누지 않고 통합하여 넣었습니다.
기존에 사용하시는 FB Alpha 는 삭제하시고 이번 버전을 사용해 주셨으면 합니다.

귀찮으시더라도 압축 파일을 모두 받아서 7-zip 이나 다른 압축 프로그램으로 풀어서
아래의 스샷처럼

00_fba_helper.exe

를 실행해 주세요.
 



00_fba_helper.exe 를 실행하시면 아래와 같은 스샷의 화면이 실행됩니다.
자신이 필요로 하는 버전의 파번을 골라주시면 실행 파일이 복사되므로 그 이후 파번을
실행하시면 됩니다.